背景

首先要指出,虽然强大的谷歌已经兼容了同时打开两个物理相机的场景,但并不是所有机器都具备这样的功能,这个还跟平台有这紧密的关系,这里面可能是ISP的处理能力的关系,本人目前参与做了qcom、MTK、sprd平台的相机开发,但是只有高通支持这样的功能,原因就在于使用的高通平台拥有两个强大的ISP处理器,服服服。。。

同时打开多个摄像头谷歌在官网中已经描述了原理,这里就不在赘述了,附上一张总结性的原理图片,去那边看看吧。

谷歌官网:多摄像头支持 | Android 开源项目 | Android Open Source Project

强大的谷歌让开发成了傻子,同时打开多摄像头也是这样,基本可以理解所有的操作全部double一下就行,主要还是处理线程问题,一个线程尝试过很吃力,然后整两个线程呗!废话不多说,介绍demo 开干!

一、初始化变量

记住,double就行,当然大神不必跟从,你肯定有更好的办法;创建了两个textureView用于接收预览回调数据,两个imageview用于拍照回调显示,分别给两个相机设置一个线程,这样可以分别打开camera1和camera2,避免阻塞挂掉。

private ImageView image_view1;

private ImageView image_view2;

private TextureView textureview1;

private TextureView textureview2;

private ImageReader imagereader1;

private ImageReader imagereader2;

private Surface textureview1_surface;

private Surface textureview2_surface;

private Surface imagereader1_surface;

private Surface imagereader2_surface;

private SurfaceTexture texture_surfacetextture1;

private SurfaceTexture texture_surfacetextture2;

private CameraManager mcameramanager;

private CameraDevice mCameraDevice;

private CameraDevice mCameraDevice1;

private CameraCaptureSession mcamerasession0;

private CameraCaptureSession mcamerasession1;

Button camera1_button;

Button camera2_button;

private HandlerThread mBackgroundforcamera0Thread;

private Handler mBackgroundforcamera0Handler;

private HandlerThread mBackgroundforcamera1Thread;

private Handler mBackgroundforcamera1Handler;

这里面的逻辑就是配置UI,然后获取cameramanager,直接开看textureView的监视器,这俩面分别实例化可一个surface空间,并把预览分辨率设置为1920*1080,以及创建了imagereader,同时设置jpeg的分辨率,且实例化imagereader的surface;最后open_camera()。textureListener2和textureListener1完全是一样的,不表述。

mBackgroundforcamera0Thread = new HandlerThread("CameraBackgroundForCamera0");

mBackgroundforcamera0Thread.start();

mBackgroundforcamera0Handler = new Handler(mBackgroundforcamera0Thread.getLooper());

//创立线程2

mBackgroundforcamera1Thread = new HandlerThread("CameraBackgroundForCamera1");

mBackgroundforcamera1Thread.start();

mBackgroundforcamera1Handler = new Handler(mBackgroundforcamera1Thread.getLooper());

image_view1 = findViewById(R.id.imageView);

image_view2 = findViewById(R.id.imageView2);

textureview1 = findViewById(R.id.textureView);

textureview2 = findViewById(R.id.textureView2);

//按键拍照

camera1_button = findViewById(R.id.button);

camera2_button = findViewById(R.id.button_2);

//按键拍照

camera1_button = findViewById(R.id.button);

camera2_button = findViewById(R.id.button_2);

mcameramanager = (CameraManager) getSystemService(Context.CAMERA_SERVICE);

textureview1.setSurfaceTextureListener(textureListener1);

textureview2.setSurfaceTextureListener(textureListener2);

private final TextureView.SurfaceTextureListener textureListener1 = new TextureView.SurfaceTextureListener() {

@Override

public void onSurfaceTextureAvailable(@NonNull SurfaceTexture surface, int width, int height) {

texture_surfacetextture1 = textureview1.getSurfaceTexture();

texture_surfacetextture1.setDefaultBufferSize(1920, 1080);

textureview1_surface = new Surface(texture_surfacetextture1);

//创建imagereader

imagereader1 = ImageReader.newInstance(1920, 1080, ImageFormat.JPEG, 2);

imagereader1_surface = imagereader1.getSurface();

imagereader1.setOnImageAvailableListener(imagereader_available1, null);

Log.i(TAG, "opencamera1 start!");

open_camera("0");

Log.i(TAG, "opencamera1 finish!");

}

};

二、打开相机

记得在这里做好区分就行,还有获取camera权限;

private final void open_camera(String cameraId) {

try {

if (ActivityCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) {

requestPermissions(new String[]{Manifest.permission.CAMERA}, 100);

Log.i(TAG,"[open_camera] 正在申请权限");

return;

} else {

Log.i(TAG,"[open_camera] 已经获取权限");

}

CameraId = cameraId;

Log.i(TAG,"opencamera id is :"+cameraId);

if (cameraId == "0") {

mcameramanager.openCamera(cameraId, mStateCallback, mBackgroundforcamera0Handler);

} else {

mcameramanager.openCamera(cameraId, mStateCallback2, mBackgroundforcamera1Handler);

}

} catch(CameraAccessException e) {

e.printStackTrace();

}

};

三、创建session

从上面的openCamera()函数可以看出,针对不同的cameraId,创建不同的回调,或许这就是傻瓜式开发的我吧,莫学。createCameraPreviewSession就是创建session函数,我们进入其中。当然再来句废话,mStateCallback2和mStateCallback是一样的;

private final CameraDevice.StateCallback mStateCallback2 = new CameraDevice.StateCallback() {

@Override

public void onOpened(@NonNull CameraDevice camera) {

mCameraDevice1 = camera;

Log.i(TAG,"[open_camera:1] get CameraDevice! cameraId:"+mCameraDevice1);

createCameraPreviewSession("1");

}

};

这里面的核心思想就是针对不同cameraId,用不同的cameradevice和各种surface,创建session,直接过;然后这里你又会看到傻瓜式的msessionstatecallback1和msessionstatecallback0,哈哈;

private void createCameraPreviewSession( String cameraId) {

Surface previewsurface = null;

Surface imagesurface = null;

if (cameraId == "0") {

try {

Log.i(TAG,"[------createCameraPreviewSession-------] choose surface:"+previewsurface.toString()

+" imagesurface:"+imagesurface.toString()+" device:"+McameraDevice.toString());

mCameraDevice.createCaptureSession(Arrays.asList(textureview1_surface,imagereader1_surface),msessionstatecallback0,mBackgroundforcamera0Handler);

} catch (CameraAccessException e) {

e.printStackTrace();

}

} else {

try {

Log.i(TAG,"[+++++++createCameraPreviewSession++++++++] choose surface:"+textureview2_surface.toString()

+" imagesurface:"+imagereader2_surface.toString()+" device:"+mCameraDevice1.toString());

mCameraDevice1.createCaptureSession(Arrays.asList(textureview2_surface,imagereader2_surface),msessionstatecallback1,mBackgroundforcamera1Handler);

} catch (CameraAccessException e) {

e.printStackTrace();

}

};

四、创建预览Request

记得添加的surface和创建的session中的surface对应就行,一般操作;至于预览回调,无所谓,不用写,整个null;

CameraCaptureSession.StateCallback msessionstatecallback0 = new CameraCaptureSession.StateCallback() {

@Override

public void onConfigured(@NonNull CameraCaptureSession session) {

try {

Log.i(TAG,"[createCameraPreviewSession] create session successful for camera: 0");

CaptureRequest.Builder PreviewRequest_builder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);

PreviewRequest_builder.addTarget(textureview1_surface);

//创建request并开始预览

CaptureRequest request = PreviewRequest_builder.build();

Log.i(TAG,"[camerasession] begin preview!---"+session);

session.setRepeatingRequest(request, mPreviewCallback, mBackgroundforcamera0Handler);

mcamerasession0 = session;

Log.i(TAG,"[camerasession] send preview request!");

} catch (CameraAccessException e) {

e.printStackTrace();

}

}

};

五、创建CaptureRequest

给button创建click事件,然后点击拍照,注意的是要将拍照的回调数据添加到imagereader中,不赘述,最后在imagereader回调中将我们早期创建imageview利用上,要把回调的数据压缩成bitmap并设置到imageview中,就像下面。

private void take_camera1() throws CameraAccessException {

Log.i(TAG,"开始camera0拍照");

CaptureRequest.Builder picture_request_builder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_STILL_CAPTURE);

picture_request_builder.addTarget(imagereader1_surface);

picture_request_builder.set(CaptureRequest.CONTROL_MODE, CaptureRequest.CONTROL_MODE_AUTO);

CaptureRequest picture_reuqest = picture_request_builder.build();

//session

mcamerasession0.capture(picture_reuqest, mPreviewCallback,mBackgroundforcamera0Handler);

Log.i(TAG,"camera0 完成拍照,开始图片回调");

}

private final ImageReader.OnImageAvailableListener imagereader_available1

= new ImageReader.OnImageAvailableListener() {

@Override

public void onImageAvailable(ImageReader reader) {

//TODO zhb

Log.i(TAG,"camera 0 回调已经获取到imagereader 图片");

Image image = reader.acquireLatestImage();

ByteBuffer buffer = image.getPlanes()[0].getBuffer();

int number_buffer = buffer.remaining();

byte[] bytes = new byte[number_buffer];

buffer.get(bytes);

image.close();

Bitmap bitmap = BitmapFactory.decodeByteArray(bytes, 0, number_buffer);

Log.i(TAG,"camera 0 完成bitmap生成");

image_view1.setImageBitmap(bitmap);

}

};

总结

其实demo就是在实践验证同时打开两个相机的功能,以上代码不可能ctrl+c和ctrl+v就能够跑起来,你们按照自己工程,double打开一个相机的流程就行,当然前提是机器支持这样的功能。最后附上一张图验证结果。

(谢谢大家,欢迎指正)